Bubble and Squeak
Platform: Amiga 500
Region: Europe
Media: Floppy
Controller: Joystick
Genre: Action - Platform - Puzzle
Gametype: Licensed
Release Year: 1994
Developer: Fox Williams
Publisher: Audiogenic Software Ltd.
Players: 1
Relationship: Also available for CD32
Hardware: OCS, ECS
Conversions: Sega Megadrive/Genesis
Disks: 2
Programmer: Alex Slater, Raymond Price
Musician: Allister Brimble (The Demon)
Designer: Patrick Fox, Richard J. Smith (Bagpuss)
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Bubble and Squeak starts off similarly to many other platform games. Controlling a bald child, you move through a scrolling array of ledges, avoiding contact with nasties who release coins when shot. There are hidden areas to find as well.

Halfway through the first of the 30 levels, you meet Squeak and the full nature of the game starts. Squeak is a blue alien, who must also be guided through the levels. As he can't jump as high as you, he must sometimes be instructed to wait while you flick a switch or otherwise solve the puzzle of how to guide him through. If you stand on top of Squeak you can be launched into an extra-high jump.

Bubble Mode is an equivalent of Super Mario mode - it allows you to jump higher, run faster and shoot more lethal weaponry (bubbles in this case). It is activated by placing a coin into a Bubblegum machine, and then jumping on Squeak's back.

In between the main platform levels there are side-view shoot 'em up sections taking place underwater – completing these earns bonuses.

http://www.mobygames.com/game/bubble-and-squeak
